Difference between revisions of "EffectPedal"

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m (Now actively working on it and adding moar infos!)
m (Not sure of project status but member left)
 
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{{Project
 
{{Project
 
|ProjectSkills=Soldering, Coding, UI design, Audio,
 
|ProjectSkills=Soldering, Coding, UI design, Audio,
|ProjectStatus=Active
+
|ProjectStatus=Dead
 
|ProjectNiche=Electronics
 
|ProjectNiche=Electronics
 
|ProjectPurpose=Fun
 
|ProjectPurpose=Fun

Latest revision as of 17:19, 6 December 2015

Projects
Participants
Skills Soldering, Coding, UI design, Audio
Status Dead
Niche Electronics
Purpose Fun

The idea is to use the Pandora and it's I/O on the Ext-Connector in combination with an MSP430, buttons/knobs, and Character-display, to make a 'stompbox' effects-pedal using hardware inputs and software processing.

Hardware

  • Pandora portable computer
  • MSP430 Launchpad for prototyping (communicating over UART)
  • ext-connector and breakout-board
  • Audio-plugs, buttons, knobs (pot-meter? rotary-encoder?), hd44780-display,

Software

  • Puredata - (With some externals: comport, wiimote, iemmatrix, pdp?)
  • Jack2 (jack1 has alignment error-thingies) - Can get as low as 21.3msec latency.
  • MSP430-embedded code
  • Protocol to talk between Pd and controller (read buttons, send lcd-message)

Ideas

  • Use Pandora touchscreen for direct control -> Kaospad-ish effects
  • Do video-processing as well (GEM, pdp) over the video-out for live visuals (GEM may not (yet) work on OpenGL ES2)
  • Next project -> replace Pandora with RasPi, which to embed inside the stompbox

Further reading