Difference between revisions of "Power"

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(Circuits)
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Before plugging in anything with a substantial load, it's worth checking with Them That Know™, that you won't overload the circuit. Do consider that tripping a fuse on a weekend may require waiting until Monday morning for UR to fix it.
 
Before plugging in anything with a substantial load, it's worth checking with Them That Know™, that you won't overload the circuit. Do consider that tripping a fuse on a weekend may require waiting until Monday morning for UR to fix it.
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=Fuse Log=
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This is to keep a log of when fuses blow, or breakers trip, so we have an idea of how frequent it happens and whether we need to do anything about it.
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* 2017-06-23 - Something blew taking out maker row and a the lights in the main space.

Revision as of 01:26, 24 June 2017

Introduction

Power to the space comes from a variety of sources with different equipment powered by different circuits from different areas. This page is to document that.

Circuits

We have the following circuits

  • Dirty room, fed from the fusebox
  • Kitchen I, fed from the fusebox
  • Kitchen II, fed from the fusebox
  • The server room. Fed from magic. You do not ask where the server room gets it's power. It is safe to assume you cannot plug anything in to the power in the server room without express permission of the network team.
  • Aux space, Fed from fusebox group 3.
  • Aux space, house lights, circuit, unknown, fuse, unknown.
  • Main space, house lights, circuit, unknown, fuse, unknown.
  • Main space main circuit, this provides power to the lights controlled via the power bar, most of what is on powerbar.ti, including the radio computers, the main network switch by the window, maker row, etc...

Before plugging in anything with a substantial load, it's worth checking with Them That Know™, that you won't overload the circuit. Do consider that tripping a fuse on a weekend may require waiting until Monday morning for UR to fix it.


Fuse Log

This is to keep a log of when fuses blow, or breakers trip, so we have an idea of how frequent it happens and whether we need to do anything about it.

  • 2017-06-23 - Something blew taking out maker row and a the lights in the main space.